![]() If you do find yourself in this camp, then I strongly suggest playing that first before you jump into Wisps. While there’s nothing exceptional in the tale it tells, I’ll refrain from being too specific or divulging too much as I recognize there may be some among you who have yet to play or finish Blind Forest. The story in Wisps picks up right where Blind Forest left off. ![]() However many Baby Marios had to be sacrificed to the gaming gods to pull off this remarkable happening one can only speculate, but I’d happily lobby for the addition of some Baby Luigis, Baby Donkey Kongs, and Baby Bowsers to be cast to the flames if only for the chance to produce similar results from this seemingly dark magic ( Halo on Switch… please? Or, better yet, what kind of blood offering does Rockstar Games require? Okay, okay, now I am just being greedy and this is… getting weird, so, back to the review). While the prospects of owning Will of the Wisps on the Switch perhaps became significantly greater and less surprising after the 2019 ports of previous Xbox-exclusives Cuphead and Ori and the Blind Forest, I for one did not expect that we would receive Moon Studios’ highly anticipated follow-up to Blind Forest in the same year as its Xbox One release. I cannot recommend the aforementioned software enough and Will of the Wisps is certainly no exception.īefore I jump into the substance of my critique, I would like to take a moment to acknowledge the truly unique and unexpected circumstance of playing an Xbox Game Studios-published title on a Nintendo platform. Of course, if you prefer Metroidvanias over other types of games, then more power to you. I can appreciate their greatness and, moreover, I can easily recommend them even if some of the elements that occasionally annoy me are the sorts of things that I think others may find bothersome as well. ![]() That is to say, despite there being certain aspects of Metroidvanias that I both love and hate (which I will elaborate on further down), I’m still open to them. Hollow Knight remains in my ‘Top 20’ of all games that I have beaten on the Switch, which isn’t too bad considering that I’ve reached the end credits in seventy-five different titles up to this point. That being said, of the four that I had completed on the Nintendo Switch prior to playing through Ori and the Will of the Wisps, I found much to appreciate and enjoy in each (the others being its predecessor, Ori and the Blind Forest, Hollow Knight, Bloodstained: Ritual of the Night, and Super Metroid-aye, I had only finally completed the latter SNES classic during these last couple of years when Nintendo brought it over to the Nintendo Switch Online SNES library). I should begin this review with full disclosure: Metroidvania-style games are, generally speaking, not among my preferred genre of games to play.
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